This game was made in 72 hours for Ludum Dare 56.


Some of the levels are a bit rushed design-wise since I had to fit them in during the last few hours to complete the script. I’m hoping to make an update in post cleaning up the design, maybe tying it more in with the narrative, and adding in some extra modes/options.

If you want a challenge, try to collect the maximum essence without getting hit. I don’t even know if it is possible since I didn’t have time to balance properly.

This was a lot of fun to work on. I want to do more of this.

StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorElsien
Made withUnity
TagsBullet Hell, Narrative

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